

A side-scrolling game level shows a tall purple-grey building full of windows, with small pixel characters standing on ledges and platforms above a grassy strip scattered with rocks. The round octagonal windows near the bottom and the blocky corner structures act as the finder squares, while the interlocking walls and dark gaps carry the modules. Strong contrast between pale grey stone and deep purple voids keeps the pattern clear across the whole scene. Tiny characters and lit windows add retro game detail without breaking the grid.